Slithering Tracker

Mordenkainen Presents: Monsters of the Multiverse p. 221,

Tamaño
Mediano
Tipo
ooze
Alineamiento
typically chaotic evil
CA
14
Puntos de golpe
39 (6d8+12)
Velocidad
walk 30 ft., climb 30 ft., swim 30 ft.
Habilidades
Stealth +8, Survival +6
Resistencias
bludgeoning, piercing, and slashing from nonmagical attacks
Vulnerabilidades
cold, fire
Inmunidad a estados
blinded, deafened, exhaustion, grappled, paralyzed, petrified, prone, restrained, unconscious
Sentidos
blindsight 120 ft.
Percepción pasiva
12
Idiomas
understands languages it knew in its previous form but can't speak
Desafío
3
FUE
16
+3
DES
19
+4
CON
15
+2
INT
10
+0
SAB
14
+2
CAR
11
+0

Rasgos

Proficiency Bonus

+2

False Appearance

If the slithering tracker is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the slithering tracker move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the slithering tracker isn't a puddle.

Liquid Form

The slithering tracker can enter an enemy's space and stop there. It can also move through a space as narrow as 1 inch wide without squeezing.

Spider Climb

The slithering tracker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Acciones

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.

Life Leech

One Large or smaller creature that the slithering tracker can see within 5 feet of it must succeed on a DC 13 Dexterity saving throw or be grappled (escape DC 13). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. In addition, the grappled target takes 16 (3d10) necrotic damage at the start of each of its turns. The slithering tracker can grapple only one target at a time.

While grappling the target, the slithering tracker takes only half any damage dealt to it (rounded down), and the target takes the other half.

Watery Stealth (Bonus Action)

If underwater, the slithering tracker takes the Hide action, and it makes the Dexterity (Stealth) check with advantage.

Otros datos

description