Squirt the Oilcan

The Wild Beyond the Witchlight p. 110

Tamaño
Diminuto
Tipo
construct
Alineamiento
caótico neutral
CA
15 (natural armor)
Puntos de golpe
17 (7d4)
Velocidad
walk 0 ft., fly 30 ft. (hover)
Inmunidades
poison
Inmunidad a estados
exhaustion, paralyzed, poisoned, unconscious
Percepción pasiva
9
Idiomas
Common, Dwarvish, Sylvan
Desafío
1/4
FUE
3
−4
DES
15
+2
CON
10
+0
INT
11
+0
SAB
8
−1
CAR
15
+2

Rasgos

Proficiency Bonus

+2

False Appearance

If Squirt is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed Squirt move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that Squirt is animate.

Unusual Nature

Squirt doesn't require air, food, drink, or sleep.

Acciones

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Boggle Oil (3 Applications)

Squirt expends 1 application of boggle oil to create a 10-foot-square puddle of slippery, non-flammable oil on the ground within 5 feet of it. The puddle is difficult terrain and lasts for 1 hour. Each creature that enters the puddle's area or starts its turn there must succeed on a DC 11 Dexterity saving throw or fall prone. Boggles are unaffected by the oil. After it expends all 3 applications, Squirt can't use this action again until its supply of boggle oil is replenished.

Otros datos

description