The Lord of Blades

Eberron: Rising from the Last War p. 300

Tamaño
Mediano
Tipo
humanoid (warforged)
Alineamiento
legal malvado
CA
19 (natural armor)
Puntos de golpe
195 (23d8+92)
Velocidad
walk 40 ft.
Salvaciones
Str +11, Con +10, Int +10, Wis +9
Habilidades
Arcana +10, Athletics +11, History +10, Perception +9
Resistencias
necrotic, poison
Inmunidad a estados
charmed, exhaustion, frightened
Percepción pasiva
19
Idiomas
Common, Draconic, Dwarvish, Elvish
Desafío
18
FUE
20
+5
DES
15
+2
CON
18
+4
INT
19
+4
SAB
17
+3
CAR
18
+4

Rasgos

Adamantine Plating

Any critical hit against the Lord of Blades becomes a normal hit.

Bladed Armor

A creature that grapples the Lord of Blades or is grappled by him takes 13 (3d8) slashing damage. A creature takes 13 (3d8) slashing damage if it starts its turn grappling or being grappled by the Lord of Blades.

Charge

If the Lord of Blades moves at least 10 feet straight toward a target and then hits it with his adamantine sixblade on the same turn, the target takes an extra 11 (2d10) slashing damage. If the target is a creature, it must succeed on a DC 19 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Warforged Resilience

The Lord of Blades has advantage on saving throws against being poisoned, is immune to disease, and magic can't put him to sleep.

Spellcasting

The Lord of Blades is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). He has the following artificer spells prepared:

  • Cantrips (at will): fire bolt (see "Actions" below), mage hand, mending, prestidigitation
  • 1st level (4 slots): expeditious retreat, sanctuary, thunderwave
  • 2nd level (3 slots): blur, heat metal, scorching ray, see invisibility
  • 3rd level (3 slots): dispel magic, fly, haste
  • 4th level (3 slots): freedom of movement, Mordenkainen's faithful hound
  • 5th level (2 slots): animate objects, wall of force

Acciones

Multiattack

The Lord of Blades makes three attacks: two with his adamantine sixblade and one with his bladed wings.

Adamantine Sixblade

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) slashing damage plus 7 (2d6) force damage.

Bladed Wings

Melee or Ranged Weapon Attack: +11 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d6 + 5) slashing damage.

Fire Bolt (Cantrip)

Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.

Acciones legendarias

Legendary Actions (4/Turn)

The can take 4 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

recharge

4/TURN

Attack

The Lord of Blades makes one weapon attack.

Cantrip

The Lord of Blades casts one of his cantrips.

Cast a Spell (Costs 2 Actions)

The Lord of Blades casts a spell of 2nd level or lower from his spell list that takes 1 action to cast.

Blade Dash (Costs 3 Actions)

The Lord of Blades moves up to his speed without provoking opportunity attacks, then makes one attack with his adamantine sixblade. He can make one bladed wings attack against each creature he moves past.

Conjuros

fire bolt, mage hand, mending, prestidigitation, expeditious retreat, sanctuary, thunderwave, blur, heat metal, scorching ray, see invisibility, dispel magic, fly, haste, freedom of movement, Mordenkainen's faithful hound, animate objects, wall of force

Espacios de conjuro

0,4,3,3,3,2

Otros datos

description

The Lord of Blades is a warforged warlord who has broken all ties with his former masters. He has established a nation for his people deep in the Mournland, centered in a great fortress where warforged from all over Khorvaire can come and feel a sense of belonging. No one knows what the Lord of Blades plans for his followers, but many fear that he intends to build a legion of warforged zealots, primed to march from the Mournland to unleash destruction on their former masters. Some tales assert that the Lord of Blades led the warforged armies of Cyre in the Last War. Others cast him as a newer warforged, perhaps the last to come out of the Cannith creation forges before the Thronehold Accords led to their dismantling. One story claims the Lord of Blades caused the destruction of Cyre and warns that he plans to repeat the Day of Mourning in each of the remaining Five Nations. Whatever the truth, he has become a beacon for warforged everywhere.

Warforged Nature: The Lord of Blades doesn't require air, food, drink, or sleep.