Topsy

Out of the Abyss p. 8

Tamaño
Mediano
Tipo
humanoid (human, shapechanger)
Alineamiento
legal malvado
CA
12
Puntos de golpe
33 (6d8+6)
Velocidad
walk 30 ft.
Habilidades
Perception +2, Stealth +4
Inmunidades
bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Sentidos
darkvision 60 ft. (rat form only)
Percepción pasiva
12
Idiomas
Common (can't speak in rat form)
Desafío
2
Entorno
forest, urban
FUE
10
+0
DES
15
+2
CON
12
+1
INT
11
+0
SAB
10
+0
CAR
8
−1

Rasgos

Shapechanger

Topsy can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell

Topsy has advantage on Wisdom (Perception) checks that rely on smell.

Acciones

Multiattack (Humanoid or Hybrid Form Only)

Topsy makes two attacks, only one of which can be a bite.

Bite (Rat or Hybrid Form Only)

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.

Shortsword (Humanoid or Hybrid Form Only)

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow (Humanoid or Hybrid Form Only)

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Variant: Nonhuman Lycanthropes

The statistics presented in this section assume a base creature of human. However, you can also use the statistics to represent nonhuman lycanthropes, adding verisimilitude by allowing a nonhuman lycanthrope to retain one or more of its humanoid racial traits. For example, an elf werewolf might have the Fey Ancestry trait.

Otros datos

description