Tressym

Storm King's Thunder p. 242

Tamaño
Diminuto
Tipo
beast
Alineamiento
caótico neutral
CA
12
Puntos de golpe
5 (2d4)
Velocidad
walk 40 ft., climb 30 ft., fly 40 ft.
Habilidades
Perception +5, Stealth +4
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
15
Idiomas
understands Common but can't speak
Desafío
0
FUE
3
−4
DES
15
+2
CON
10
+0
INT
11
+0
SAB
12
+1
CAR
12
+1

Rasgos

Detect Invisibility

Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight

Keen Smell

The tressym has advantage on Wisdom (Perception) checks that rely on smell.

Poison Sense

The tressym can detect whether a substance is poisonous by taste, touch, or smell.

Find Familiar

With the DM's permission, a character who casts the 'Find Familiar' spell can choose to summon a tressym instead of a normal cat.

Acciones

Claws

Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Otros datos

description

A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet.

Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs.

Tressym feed on small rodents, birds, and insects, stalking and pouncing on prey much as normal cats do, but with the added advantage of flight. Tressym don't, however, attack nestlings or despoil eggs.

Tressym mate with others of their kind, but they don't mate for life. A tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats.

Tressym have good memories, particularly when it comes to danger. For example, a tressym that sees a human use a wand of lightning bolts remembers the danger of "sticks of wood held by humans" for the rest of its life. A lucky, healthy tressym can live to be 20 years old.