Tusked Skyfish

Tome of Beasts (Third Party)

Tamaño
Grande
Tipo
aberration
Alineamiento
legal bueno
CA
14 (natural armor)
Puntos de golpe
102 (12d10+36)
Velocidad
walk 5 ft., fly 20 ft. (hover)
Inmunidades
lightning
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
-
Desafío
4
Linaje
Skyfish
FUE
17
+3
DES
12
+1
CON
17
+3
INT
3
−4
SAB
14
+2
CAR
10
+0

Rasgos

Tendril Curtain

When the tusked skyfish is flying, its wispy, electrified tendrils dangle beneath it and touch all creatures within 20 feet directly below its space as it moves. Any creatures in the path of its movement take 10 (3d6) lightning damage, or half damage with a successful DC 13 Dexterity saving throw.

Acciones

Multiattack

The tusked skyfish makes one gore attack and one tentacles attack.

Gore

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Tentacles

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage plus 10 (3d6) lightning damage.

The target is also grappled (escape DC 13). Until this grapple ends, the target is restrained. While grappling the target, the tusked skyfish can't use this attack against other targets. When the tusked skyfish moves, a Medium or smaller target it is grappling moves with it.

Stench Spray (Recharge 5-6)

The tusked skyfish sprays foul.smelling liquid in a line 20 feet long and 5 feet wide. Each creature in that line must make a successful DC 13 Constitution saving throw or become poisoned for 1 minute. If the saving throw fails by 5 or more, the creature falls unconscious for the same duration. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

D5

Otros datos

description