Two-Headed Crocodile

Infernal Machine Rebuild p. 89

Tamaño
Grande
Tipo
beast
Alineamiento
sin alineamiento
CA
12 (natural armor)
Puntos de golpe
19 (3d10+3)
Velocidad
walk 20 ft., swim 30 ft.
Habilidades
Perception +2, Stealth +2
Percepción pasiva
12
Desafío
1
Linaje
Crocodile
FUE
15
+2
DES
10
+0
CON
13
+1
INT
2
−4
SAB
10
+0
CAR
5
−3

Rasgos

Hold Breath

The two-headed crocodile can hold its breath for 15 minutes.

Two Heads

The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

When one of the crocodile's heads is asleep, its other head is awake.

Acciones

Multiattack

The two-headed crocodile makes two attacks with its bite.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12).

Until this grapple ends, the target is restrained, and that head of the crocodile can't bite another target.

Otros datos

description