Vargouille Reflection
Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 52,
- Tamaño
- Diminuto
- Tipo
- fiend
- Alineamiento
- typically chaotic evil
- CA
- 12
- Puntos de golpe
- 22 (5d4+10)
- Velocidad
- walk 5 ft., fly 40 ft.
- Resistencias
- cold, fire, lightning, psychic
- Inmunidades
- poison
- Inmunidad a estados
- poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Idiomas
- understands Abyssal, Infernal, and any languages it knew before becoming a vargouille, but it can't speak
- Desafío
- 1
Rasgos
Proficiency Bonus
+2
Magic Resistance
The vargouille has advantage on saving throws against spells and other magical effects.
Acciones
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 10 (3d6) psychic damage.
Abyssal Curse
The vargouille targets one Humanoid within 5 feet of itself that has the incapacitated condition. The target must succeed on a DC 12 Charisma saving throw or become cursed. The cursed target's Charisma decreases by 1 after each hour, as its head takes on fiendish aspects, and its Charisma can't increase. The curse doesn't advance while the target is in sunlight or the area of a daylight spell. When the cursed target's Charisma becomes 2, the target dies, and its head tears from its body and becomes a new vargouille reflection. Casting remove curse, greater restoration, or a similar spell on the target before the transformation is complete ends the curse and restores the target's Charisma.
Horrific Reflection (Recharge 5-6)
The vargouille's head mimics that of a Humanoid the vargouille can see within 120 feet of itself. The target must succeed on a DC 12 Wisdom saving throw or take 10 (3d6) psychic damage and have the frightened condition for 1 hour or until the vargouille loses concentration (as if concentration on a spell). If the target's saving throw is successful or if the effect ends on it, the target is immune to the Horrific Reflection of all vargouille reflections for 1 hour.
recharge
D5