Wolf Spirit Swarm

Tome of Beasts (Third Party)

Tamaño
Grande
Tipo
swarm of medium undead
Alineamiento
neutral malvado
CA
16 (natural armor)
Puntos de golpe
97 (15d10+15)
Velocidad
walk 50 ft., fly 50 ft. (hover)
Salvaciones
Str +5, Dex +6
Habilidades
Perception +3, Stealth +6
Resistencias
necrotic; bludgeoning, piercing, slashing
Inmunidades
cold
Inmunidad a estados
exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 120 ft.
Percepción pasiva
13
Idiomas
understands Common
Desafío
6
Linaje
Wolf
FUE
14
+2
DES
16
+3
CON
12
+1
INT
4
−3
SAB
10
+0
CAR
12
+1

Rasgos

Speed Over Snow

A swarm of wolf spirits is not affected by difficult terrain caused by snowy or icy conditions.

Acciones

Multiattack

A wolf spirit swarm uses icy doom, if it's available, and makes 3 bite attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 3 (1d6) cold damage.

The target is also knocked prone if the attack scored a critical hit.

Icy Doom (Recharge 5-6)

All creatures within 5 feet of the wolf spirit swarm take 22 (4d10) cold damage, or half damage with a successful DC 14 Constitution saving throw. Those that fail the saving throw also gain one level of exhaustion and become frightened until the start of the swarm's next turn.

recharge

D5

Chilling Howl

As a bonus action on its first turn of combat, the wolf spirit swarm howls, emitting an unnatural and eerie cacophony that chills the blood. All creatures within 300 feet that hear the howl must make a successful DC 12 Charisma saving throw or be frightened until the start of the swarm's next turn.

Otros datos

description