Wood Woad

Mordenkainen Presents: Monsters of the Multiverse p. 266,

Tamaño
Mediano
Tipo
plant
Alineamiento
typically lawful neutral
CA
18 (natural armor, shield)
Puntos de golpe
75 (10d8+30)
Velocidad
walk 30 ft., climb 30 ft.
Habilidades
Athletics +7, Perception +4, Stealth +4
Resistencias
bludgeoning, piercing
Vulnerabilidades
fire
Inmunidad a estados
charmed, frightened
Sentidos
darkvision 60 ft.
Percepción pasiva
14
Idiomas
Sylvan
Desafío
5
Linaje
Woad
FUE
18
+4
DES
12
+1
CON
16
+3
INT
10
+0
SAB
13
+1
CAR
8
−1

Rasgos

Proficiency Bonus

+3

Plant Camouflage

The wood woad has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.

Regeneration

The wood woad regains 10 hit points at the start of its turn if it is in contact with the ground. If the wood woad takes fire damage, this trait doesn't function at the start of the wood woad's next turn. The wood woad dies only if it starts its turn with 0 hit points and doesn't regenerate.

Tree Stride

Once on each of its turns, the wood woad can use 10 feet of its movement to step magically into one living tree within 5 feet of it and emerge from a second living tree within 60 feet of it that it can see, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Acciones

Multiattack

The wood woad makes two Club attacks.

Club

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. +14 (4d4 + 4) force damage.

Otros datos

description