Zhentarim Thug
Out of the Abyss p. 131
- Tamaño
- Mediano
- Tipo
- humanoid (human)
- Alineamiento
- neutral
- CA
- 11 (leather armor)
- Puntos de golpe
- 32 (5d8+10)
- Velocidad
- walk 30 ft.
- Habilidades
- Intimidation +2
- Percepción pasiva
- 10
- Idiomas
- Common
- Desafío
- 1/2
FUE
15
+2
DES
11
+0
CON
14
+2
INT
10
+0
SAB
10
+0
CAR
11
+0
Rasgos
Pack Tactics
The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Acciones
Multiattack
The thug makes two melee attacks
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.