Human (Innistrad, Kessig)
Plane Shift: Innistrad p. 8
- Tamaño
- Mediano
- Velocidad
- 40
- Puntuaciones
- Dex +1, Wis +1
- Competencias
- Survival
Rasgos
Innistrad's population is mostly human, and player characters in an Innistrad campaign should be human in most circumstances. However, the humans of Kessig are different in many respects from those of Gavony, and Nephalia's urban culture is very distinct from the shadow-draped land of Stensia. Diversity among player characters comes not from race, but from each character's home province.
For the Kessiger, life is work. Kessigers are farmers, millers, weavers, and stonemasons, living close to the land and working hard for every meal. This makes them self-reliant, pragmatic, and plainspoken.
Age
Humans reach adulthood in their late teens and live less than a century.
Alignment
Humans tend toward no particular alignment.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
To set your height and weight randomly, start with rolling a size modifier:
Size modifier = 2d10 Height = 4 feet + 8 inches + your size modifier in inches Weight in pounds = 110 + (2d4 × your size modifier)
Forest Folk
You have proficiency in the Survival skill.
Fleet of Foot
Your base walking speed is 40 feet.
Sure-footed
When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
Spring Attack
When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of your turn, whether you hit or not.
Languages
You can speak, read, and write Common and one extra language of your choice.