Human (Innistrad, Stensia)
Plane Shift: Innistrad p. 8
- Tamaño
- Mediano
- Velocidad
- 30
- Puntuaciones
- Str +1, Con +1
- Competencias
- Intimidation
Rasgos
Innistrad's population is mostly human, and player characters in an Innistrad campaign should be human in most circumstances. However, the humans of Kessig are different in many respects from those of Gavony, and Nephalia's urban culture is very distinct from the shadow-draped land of Stensia. Diversity among player characters comes not from race, but from each character's home province.
Countless generations of hardship and proximity to the vampire strongholds—leading to lost children and neighbors—have taught Stensians to guard their hearts. They are proud and fervent in their beliefs but seem brusque or even cold to the people of other provinces.
Age
Humans reach adulthood in their late teens and live less than a century.
Alignment
Humans tend toward no particular alignment.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
To set your height and weight randomly, start with rolling a size modifier:
Size modifier = 2d10 Height = 4 feet + 8 inches + your size modifier in inches Weight in pounds = 110 + (2d4 × your size modifier)
Daunting
You have proficiency in the Intimidation skill.
Tough
Your hit point maximum increases by 2, and it increases by 2 every time you gain a level.
Languages
You can speak, read, and write Common and one extra language of your choice.