Human, Mark of Handling (WGtE)
Player's Handbook (2014) p. 31,
- Tamaño
- Mediano
- Velocidad
- 30
- Puntuaciones
- Dex +1, Wis +1
- Linaje
- Human
- Idiomas
- Common, Any 1 language
- Aptitud mágica
- Wisdom
Rasgos
In the reckonings of most worlds, humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that's why they build their mighty empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond purely natural animals; the mark allows its bearer to guide a hippogriff as easily as a horse.
Ability Score Increase
One ability score of your choice increases by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Alignment
Humans tend toward no particular alignment. The best and the worst are found among them.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Wild Intuition
When you make a Wisdom (Animal Handling) or Intelligence (Nature) check, you can roll one Intuition die, a d4, and add the number rolled to the ability check.
Expert Handling
You can use the Help action to aid an ally animal companion or mount within 30 feet of you, rather than 5 feet of you.
Primal Connection
You can cast animal friendship once with this trait and regain the ability to do so when you finish a short or long rest. Wisdom is your spellcasting ability for this spell.
The Bigger They Are
When you cast a spell that affects only beasts, it also affects monstrosities with an Intelligence score of 3 or lower.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Conjuros
Animal Friendship