Gust
Xanathar's Guide to Everything p. 157,
- Nivel
- 0
- Escuela
- Transmutación
- Ritual
- No
- Tiempo de lanzamiento
- 1 action
- Alcance
- 30 pies
- Componentes
- verbal, somático
- Duración
- instantánea
- Clases
- Druid, Sorcerer, Wizard
Descripción
You seize the air and compel it to create one of the following effects at a point you can see within range:
- One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
- You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage.
- You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.