Jolt (TP)
Obojima: Tales from the Tall Grass p. 185 (Third Party)
- Nivel
- 0
- Escuela
- Evocación
- Tiempo de lanzamiento
- 1 action
- Alcance
- 30 pies
- Componentes
- verbal, somático
- Duración
- instantánea
- Clases
- Bard, Sorcerer, Warlock, Wizard
Descripción
A jolt of electricity springs from your hand towards a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 lightning damage. Alternatively, you can target a machine within range and temporarily turn it on, allowing it to function as if it were whelmed by a spirit or permanently enchanted. Machines targeted by this spell stay powered for 18 seconds before turning back off. For a machine to function using this spell, it must still be in working condition.
Cantrip Upgrade: The spells damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).