Claw of Certain Death
Explorer's Guide to Wildemount p. 270 (Third Party),
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- rare
- Weight
- 2
- Damage
- 1d6
- Damage Type
- slashing
- Properties
- ligera, especial
Description
A claw is a simple, bladed melee weapon worn as a glove.
When you damage a creature with an attack using this magic weapon, the target can't regain hit points until the start of your next turn.
Special: Attached. You can't be disarmed of this weapon, but donning or doffing the weapon takes an action. You can use a hand equipped with a claw to hold items, but can't attack with the claw while doing so. Additionally, you have disadvantage on attack rolls using other weapons held in your clawed hand.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: simple, claw Source: Explorer's Guide to Wildemount p. 270 (Third Party), Heliana's Guide to Monster Hunting - Part One p. 122