Claw of Certain Death

Explorer's Guide to Wildemount p. 270 (Third Party),

Type
Melee Weapon
Magic
Yes
Rarity
rare
Weight
2
Damage
1d6
Damage Type
slashing
Properties
ligera, especial

Description

A claw is a simple, bladed melee weapon worn as a glove.

When you damage a creature with an attack using this magic weapon, the target can't regain hit points until the start of your next turn.

Special: Attached. You can't be disarmed of this weapon, but donning or doffing the weapon takes an action. You can use a hand equipped with a claw to hold items, but can't attack with the claw while doing so. Additionally, you have disadvantage on attack rolls using other weapons held in your clawed hand.

Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Proficiency: simple, claw Source: Explorer's Guide to Wildemount p. 270 (Third Party), Heliana's Guide to Monster Hunting - Part One p. 122