Coat of Many Eyes
Exploring Eberron p. 230 (Third Party),
- Type
- Light Armor
- Magic
- Yes
- Rarity
- leather armor, rare
- Weight
- 10
- AC
- 11
Description
This armor is a creation of the daelkyr Belashyrra, the Lord of Eyes. Made from a tough, leathery material, a coat of many eyes is warm to the touch. It is covered with eyes-eyes of many different types of creatures, constantly glancing around as it studies your surroundings. When you attune to the armor, it binds itself to your flesh and shares its insight, granting the following benefits:
- The armor lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
- You have darkvision with a range of 120 feet.
Gifts of the All-Seer. All coats of many eyes are linked to Belashyrra, and while wearing one you may receive visions— flashes of things the Lord of Eyes wishes to see through you. If you follow through with these tasks, your armor can evolve, gaining additional powers and increasing its effective rarity.
- A rare coat also grants you a +1 bonus to AC and allows you to see invisible creatures and objects within 120 feet.
- A very rare coat also grants you a +1 bonus to AC and allows you to see invisible creatures and objects within 120 feet. Additionally, you can use an action to cast arcane eye with it. Once you cast the spell in this manner, you can't do so again until you finish a long rest.
Symbiotic Nature. The armor can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the armor ends, and you can remove it.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.