Dawn and Dusk

The Griffon's Saddlebag: Book Two p. 69 (Third Party)

Type
Melee Weapon
Magic
Yes
Rarity
mace, rare
Weight
4
Damage
1d6
Damage Type
bludgeoning

Description

You gain a +1 bonus to attack and damage rolls made with this magic weapon, which also has the light property. The weapon transforms at different times of the day. At dawn, the weapon's form becomes a mace, whose head is ringed with a line of radiating spikes. At dusk, it becomes a sickle with star designs along its crescent edge. A target hit with the mace takes an extra 1d4 radiant damage. A target hit with the sickle takes an extra 1d6 necrotic damage.

Proficiency: simple, mace Source: The Griffon's Saddlebag: Book Two p. 69 (Third Party)

Modifiers

weapon attacks +1

weapon damage +1