Drow Light Tommybow +1
Monster Manual (2014) p. 126,
- Type
- Ranged Weapon
- Magic
- Yes
- Rarity
- very rare
- Weight
- 5
- Damage
- 1d8
- Damage Type
- piercing
- Range
- 80/160
- Properties
- munición, recarga, a dos manos
Description
Reload (6): 150 gp Ammo: crossbow bolt
Tommybows are vertically-stacked bows upon a crossbow's chassis, an unwieldy arrangement that reduces their effective range in comparison to their crossbow counterparts.
You have a +1 bonus to attack and damage rolls made with this weapon. This weapon loses its enchantment bonus permanently if it is exposed to sunlight for 1 hour or longer.
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. The ammunition of a firearm is destroyed upon use. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Reload: A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed: This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
Proficiency: martial, light tommybow Source: Monster Manual (2014) p. 126, Heliana's Guide to Monster Hunting - Part One
Modifiers
weapon attacks +1
weapon damage +1