Fan of the Sun and Moon
Obojima: Tales from the Tall Grass p. 173 (Third Party),
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- rare (requires attunement)
- Weight
- 0.25
- Damage
- 1d4
- Damage Type
- slashing
- Properties
- sutileza, ligera, especial
Description
A creature in possession of both the Lunar Weapon and the Solar Amulet can perform a 1-hour ritual (as if attuning to a magic item) to combine those items, forming the Weapon of the Sun and Moon. In addition to having the properties of both the Lunar Weapon and the Solar Amulet, this weapon is considered a +1 Weapon and gains two Eclipse Powers. During the day, the Weapon of the Sun and Moon can use its Eclipse Power to cast the Darkness spell; this version of the spell creates a 60-foot-radius sphere of darkness, instead of its normal size. During the night, it can use its Eclipse Power to cast the Daylight spell. Once the daytime Eclipse Power is used, it can't be used again until the next dawn; once the nighttime Eclipse Power is used, it can't be used again until the next dusk.
Special: When you're hit by a ranged weapon attack, you can use your reaction to reduce the incoming damage of the attack by a number equal to your Dexterity modifier.
Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: simple, fan Source: Obojima: Tales from the Tall Grass p. 173 (Third Party), Obojima: Tales from the Tall Grass p. 158 (Third Party)
Modifiers
weapon attacks +1
weapon damage +1