Greatclub of Certain Death
Explorer's Guide to Wildemount p. 270 (Third Party),
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- rare
- Weight
- 10
- Damage
- 1d8
- Damage Type
- bludgeoning
- Properties
- two-handed
Description
When you damage a creature with an attack using this magic weapon, the target can't regain hit points until the start of your next turn.
Two-Handed: This weapon requires two hands when you attack with it.
Proficiency: simple, greatclub Source: Explorer's Guide to Wildemount p. 270 (Third Party), Player's Handbook (2014) p. 149