Greatclub of Certain Death

Explorer's Guide to Wildemount p. 270 (Third Party),

Type
Melee Weapon
Magic
Yes
Rarity
rare
Weight
10
Damage
1d8
Damage Type
bludgeoning
Properties
two-handed

Description

When you damage a creature with an attack using this magic weapon, the target can't regain hit points until the start of your next turn.

Two-Handed: This weapon requires two hands when you attack with it.

Proficiency: simple, greatclub Source: Explorer's Guide to Wildemount p. 270 (Third Party), Player's Handbook (2014) p. 149