Halberd of Agonizing Paralysis

Chains of Asmodeus p. 271,

Type
Melee Weapon
Magic
Yes
Rarity
very rare (requires attunement)
Weight
6
Damage
1d10
Damage Type
slashing
Properties
pesada, alcance, a dos manos, cuerpo a cuerpo

Description

You have a +3 bonus to attack and damage rolls made with this magic weapon. When this weapon reduces a creature to 0 hit points, the creature doesn't die. Instead, infernal runes appear as if carved into their flesh and they're healed to 1 hit point. They now have the paralyzed condition until the condition is removed by a Lesser Restoration spell or similar magic. When the condition is removed, the runes disappear. At the start of each of their turns while they're paralyzed, the creature suffers immense pain and gains a level of exhaustion.

Heavy: Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.

Reach: This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.

Two-Handed: This weapon requires two hands when you attack with it.

Proficiency: martial, halberd Source: Chains of Asmodeus p. 271, Player's Handbook (2014) p. 149

Modifiers

weapon attacks +3

weapon damage +3