Half Plate of the Blind Martyr

The Griffon's Saddlebag: Book Two p. 97 (Third Party)

Type
Medium Armor
Magic
Yes
Rarity
half plate armor, legendary (requires attunement by a cleric)
Weight
40
AC
15
Stealth Disadvantage
YES

Description

This dark, battle-scarred half plate armor honors the blind valkyrie, a twisted symbol of impartial war, justice, and repentance. You gain a +2 bonus to AC while wearing this armor.

Charges: This armor has 8 charges and regains 1d4 + 4 expended charges daily at midday. While wearing the armor, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC, spellcasting ability modifier, and spell attack bonus:

  • 1 charge: cure wounds, inflict wounds
  • 2 charges: blindness/deafness, lesser restoration
  • 3 charges: bestow curse, remove curse
  • 4 charges: banishment, death ward
  • 5 charges: contagion, mass cure wounds
  • 6 charges: harm, heal

Curse: This armor is cursed, and attuning to it extends that curse to you. This curse can only be removed by a wish spell or similar magic, removing the armor fails to end the curse. While you're cursed, you are blind, but have blindsight out to a range of 60 feet while wearing this armor. In addition, whenever you hit a creature with an attack or cast a spell that affects a creature other than yourself, you take 3 psychic damage. This damage ignores resistance and immunity.

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

The wearer has disadvantage on Stealth (Dexterity) checks.

Modifiers

AC +2