Hydra Flail

The Griffon's Saddlebag: Book Two p. 108 (Third Party)

Type
Melee Weapon
Magic
Yes
Rarity
flail, rare
Weight
2
Damage
1d8
Damage Type
bludgeoning
Properties
melee

Description

This flail's spiked head is held in the jaws of a metal hydra figurehead. Whenever you score a critical hit with this weapon against a hostile creature, the weapon magically grows another spiked head. You gain a +2 bonus to damage rolls made with this magic weapon for each head the flail has (to a maximum of +6). After 1 hour, any head the flail grows in this way falls off and disappears.

Proficiency: martial, flail Source: The Griffon's Saddlebag: Book Two p. 108 (Third Party)