Hydra Flail
The Griffon's Saddlebag: Book Two p. 108 (Third Party)
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- flail, rare
- Weight
- 2
- Damage
- 1d8
- Damage Type
- bludgeoning
- Properties
- melee
Description
This flail's spiked head is held in the jaws of a metal hydra figurehead. Whenever you score a critical hit with this weapon against a hostile creature, the weapon magically grows another spiked head. You gain a +2 bonus to damage rolls made with this magic weapon for each head the flail has (to a maximum of +6). After 1 hour, any head the flail grows in this way falls off and disappears.
Proficiency: martial, flail Source: The Griffon's Saddlebag: Book Two p. 108 (Third Party)