Knightly Lance

Grim Hollow: Player's Guide p. 131 (Third Party)

Type
Melee Weapon
Rarity
uncommon
Weight
6
Cost
500
Damage
2d6
Damage Type
piercing
Properties
cuerpo a cuerpo, alcance, a dos manos

Description

Momentum: 2d10

Momentum: Momentum weapons allow you to deliver devastating attacks as part of rapid movement. When you hit a creature with a momentum weapon after you moved 20 feet or more in a straight line during the same turn, upgrade the damage dice to the weapon's momentum dice value.

Reach: Besides the normal rules for this property, if a reach weapon has the double property, you can use only one of these properties during the same turn.

Two-Handed (unless mounted): This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.

Proficiency: martial, lance Source: Grim Hollow: Player's Guide p. 131 (Third Party)