Mithral Claw
Tasha's Crucible of Everything Else - Volume 1 p. 67 (Homebrew),
- Type
- Melee Weapon
- Rarity
- uncommon
- Weight
- 2
- Damage
- 1d6
- Damage Type
- slashing
- Properties
- ligera, especial
Description
A claw is a simple, bladed melee weapon worn as a glove.
Mithral is a light, flexible metal. If a weapon normally has the Heavy property, the mithral version doesn't. If a weapon normally has the Finesse property, the mithral version also has the Light property.
Special: Attached. You can't be disarmed of this weapon, but donning or doffing the weapon takes an action. You can use a hand equipped with a claw to hold items, but can't attack with the claw while doing so. Additionally, you have disadvantage on attack rolls using other weapons held in your clawed hand.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: simple, claw Source: Tasha's Crucible of Everything Else - Volume 1 p. 67 (Homebrew), Heliana's Guide to Monster Hunting - Part One p. 122