Phantom Walkers
The Griffon's Saddlebag: Book Two p. 135 (Third Party)
- Type
- Wondrous Item
- Magic
- Yes
- Rarity
- uncommon
Description
While wearing these boots, the DC of any ability checks made to track your movements using your footprints increases by 5. In addition, you can use a bonus action to cause the boots to leave behind no footprints for 1 minute. When you do, another set of similar footprints appear on the ground that lead in random directions. These footprints last for 8 hours and travel up to 300 feet. A successful DC 13 Intelligence (Arcana) check reveals that the footprints are magical. Once this property of the boots has been used, it can't be used again until the next dawn.