Ruidium Scimitar

Critical Role: Call of the Netherdeep p. 216

Type
Melee Weapon
Magic
Yes
Rarity
very rare (requires attunement)
Weight
3
Damage
1d6
Damage Type
slashing
Properties
cuerpo a cuerpo, sutileza, ligera

Description

This magic weapon has a dull, rusty color or has veins of ruidium running through it. While this weapon is on your person, you gain the following benefits:

  • You can breathe water.
  • You gain a swimming speed equal to your walking speed.

Ruidium Strike: A creature you hit with this weapon takes an extra 2d6 psychic damage.

Ruidium Corruption: When you roll a 1 on an attack roll made with this weapon, you must make a DC 20 Charisma saving throw. On a failed save, you gain 1 level of exhaustion. If you are not already suffering from ruidium corruption, you become corrupted when you fail this save.

If Ruidium Is Destroyed: If the Apotheon is killed or redeemed, all the ruidium in Exandria is destroyed instantly, and a ruidium weapon becomes a +2 weapon.

Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Proficiency: martial, scimitar Source: Critical Role: Call of the Netherdeep p. 216