Scarlet Scourge
The Griffon's Saddlebag: Book Two p. 154 (Third Party)
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- whip, rare (requires attunement)
- Weight
- 3
- Damage
- 1d4
- Damage Type
- slashing
- Properties
- sutileza, alcance, cuerpo a cuerpo
Description
This whip is made from the severed vertebrae of a slain vampire's victims. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The whip siphons blood from creatures that it hits. Whenever you hit a Small or larger living creature with the whip that is not a construct, ooze, plant, or undead, the bone blade at its end absorbs some of its blood and gains 1 charge. The whip can hold up to 10 charges and loses its charges whenever you finish a short or long rest. While holding the whip, you can use a bonus action to speak its command word to convert these charges into healing energy. When you do, the whip loses all its charges and you regain 2 hit points for each charge lost. For every 5 charges the whip has, the muscle fibers that hold it together loosen and add 5 feet to the weapon's reach.
Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Reach: This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.
Proficiency: martial, whip Source: The Griffon's Saddlebag: Book Two p. 154 (Third Party)
Modifiers
weapon attacks +1
weapon damage +1