Scepter Club
Book of Ebon Tides p. 210 (Third Party),
- Type
- Melee Weapon
- Magic
- Yes
- Rarity
- rare (requires attunement)
- Weight
- 2
- Damage
- 1d4
- Damage Type
- bludgeoning
- Properties
- light
Description
By speaking this weapon's command word as a bonus action, you activate a harsh purple light. While this light shines, you have advantage on Charisma (Intimidate) checks made to interact with beasts, dragons, fey, giants, humanoids, and monstrosities. In addition, any foe or object you strike with a scepter weapon glows, shedding dim light in a 10\-foot radius. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: simple, club Source: Book of Ebon Tides p. 210 (Third Party), Player's Handbook (2014) p. 149