Scorpion Armor

Tomb of Annihilation p. 208

Type
Heavy Armor
Magic
Yes
Rarity
rare, cursed (requires attunement)
Weight
65
AC
18
Strength Requirement
15

Description

This suit of plate armor is fashioned from giant scorpion chitin. While wearing this armor, you gain the following benefits:

  • The armor improves your combat readiness, granting you a +5 bonus to initiative as long as you aren't incapacitated.
  • The armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
  • The armor doesn't impose disadvantage on saving throws made to resist the effects of extreme heat (see chapter 5 of the Dungeon Master's Guide).

Curse: This armor is cursed. Whenever you don or doff it, you must make a DC 15 Constitution saving throw, taking 100 (10d10 + 45) poison damage on a failed save, or half as much damage on a successful one. Only a wish spell can remove the armor's curse.

If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Modifiers

Initiative +5