Side-Handle Baton

Grim Hollow: Player's Guide p. 131 (Third Party)

Type
Melee Weapon
Rarity
uncommon
Weight
2
Cost
501
Damage
1d4
Damage Type
bludgeoning
Properties
melee

Description

Defending: A defending weapon is either made for parrying, has advanced techniques for use in parrying, or both. When you use a defending weapon, you can use your reaction to defend against a melee weapon attack that hits you. If you do, increase your AC by 1d4 against that attack.

Monk: A monk gains proficiency with advanced monk weapons at 5th level.

Swift: Swift weapons help you recover quickly from misses. When you miss with a swift weapon, you gain advantage on the first attack roll you make with the weapon against the same target before the end of your next turn.

Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Proficiency: martial, club Source: Grim Hollow: Player's Guide p. 131 (Third Party)