Tarrobe (Legendary)
Heliana's Guide to Monster Hunting - Part One p. 489
- Type
- Wondrous Item
- Magic
- Yes
- Rarity
- legendary (requires attunement)
Description
Fossilised bones and oilcloth, a lipid-rich mesh of viscous crude oil and lipophilic fibres, forms the basis of this magical robe. In the same way the oil refracts light in rainbow hues, the cloth has a natural resistance to magic, occasionally sending spells ricocheting back at the caster. While you wear the robe you can speak and understand Terran.
Oily Barrage: While you wear this robe, you can cast a variety of oil-based spells. This robe has 12 charges and regains 1d8 + 4 charges daily at dawn. You can expend charges to cast the following spells (save DC 15, +7 to hit). Some spells are changed to be oil-based.
- Grease (1 charge)
- Create or destroy oil (2 charges; as create or destroy water, but oil instead of water)
- Mireball* (3 charges; instead of mud, thick, rancid fat and oil are conjured)
- Bone Cage (5 charges)
- Conjure Elemental (5 charges; tar elemental only)
Spell Reflection: While you wear this robe, any time you are targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d8. On a 1-6, you are affected as normal. On a 7 or 8, you are unaffected, and the effect is reflected back at the caster as though it originated from you, turning the caster into the target.