Adult Topaz Dragon

Fizban's Treasury of Dragons p. 221

Size
Huge
Type
dragon (gem)
Alignment
typically chaotic neutral
AC
18 (natural armor)
Hit Points
210 (20d12+80)
Speed
walk 40 ft., fly 80 ft., swim 40 ft.
Saving Throws
Dex +6, Con +9, Wis +8, Cha +9
Skills
Intimidation +14, Perception +13, Stealth +6
Resistances
cold, necrotic
Senses
blindsight 60 ft., darkvision 120 ft.
Passive Perception
23
Languages
Common, Draconic, Telepathy 120 ft.
Challenge
13
Lineage
Topaz Dragon
STR
19
+4
DEX
12
+1
CON
19
+4
INT
18
+4
WIS
17
+3
CHA
18
+4

Traits

Proficiency Bonus

+5

Amphibious

The dragon can breathe both air and water.

Fabricate (1/Day)

The dragon can cast fabricate, requiring no spell components and using Intelligence as the spellcasting ability.

recharge

1/DAY

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

recharge

3/DAY

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 3 (1d6) necrotic damage.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Desiccating Breath (Recharge 5-6)

The dragon exhales yellowish necrotic energy in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw. On a failed save, the creature takes 35 (10d6) necrotic damage and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature's weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn't weakened.

recharge

D5

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):

  • 1/day each: bane, control water, create or destroy water

Change Shape (Bonus Action)

The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step (Bonus Action)

The dragon magically teleports to an unoccupied space it can see within 60 feet of it.

Legendary Actions

Legendary Actions (3/Turn)

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

recharge

3/TURN

Claw

The dragon makes one claw attack.

Psionics (Costs 2 Actions)

The dragon uses Psychic Step or Spellcasting.

Essential Reduction (Costs 3 Actions)

The dragon targets a creature or an object not being worn or carried that it can see within 60 feet of it. The target must succeed on a DC 17 Constitution saving throw or take 28 (8d6) necrotic damage. If this damage reduces the target to 0 hit points, it crumbles to dust.

A Topaz Dragon's Lair Categoría: lair

Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their lairs in caves set into sea cliffs, or beneath salt marshes where fresh water and sea water mingle, constantly grappling with their dislike of water to use flooded tunnels as secure entrances into their homes. They keep the interior chambers of their lairs meticulously dry. The challenge rating of a legendary topaz dragon increases by 1 when it's encountered in its lair.

Lair Actions Categoría: lair

On initiative count 20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon can't take the same lair action two rounds in a row:

  • Beguiling Whisper: The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the dragon until initiative count 20 on the next round. A creature charmed in this way obeys to the best of its ability any command the dragon issues that isn't directly harmful to the creature.
  • Cancellation: The dragon chooses an active spell of 5th level or lower that it's aware of in the lair and ends the spell.
  • Negative Energy Infusion: Up to two creatures the dragon can see within the lair must each succeed on a DC 15 Constitution saving throw or take 14 (4d6) necrotic damage. Negative energy then infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can't regain hit points.

Regional Effects Categoría: lair

The region surrounding a legendary topaz dragon's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Crystal Profusion: Natural stone within 6 miles of the lair grows plentiful crystal formations and veins of topaz gemstones, particularly underground.
  • Negative Energy: When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving throw or be unable to reduce its levels of exhaustion or regain spent Hit Dice. Creatures resistant or immune to necrotic damage are immune to this regional effect.
  • Thriving Wildlife: Giant squid are attracted to the sea within 6 miles of the lair, migrating and hunting there in large numbers.
  • Watery Sight: Water within 6 miles of the lair is a conduit for the dragon's psionic presence. As an action, the dragon can cast the clairvoyance spell, requiring no spell components and targeting any body of water in that region.

If the dragon dies, the population of giant squid in the region returns to normal levels over the course of 1d10 days. The existing abundance of crystals and topazes remains, but new ones form at a normal rate.

Topaz Dragon Lairs Categoría: lair

Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect sunbathing beaches where they can best accomplish this. Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their chosen scenic locations with anything that isn't food. They often abandon lairs to seek new vistas, so the interiors of their lairs often feel less finished than those of other dragons. Topaz dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else.

Topaz Dragon Treasures Categoría: lair

Topaz dragons despise anything made of bronze but love to hoard gold, as well as yellow and orange gems that coordinate with their scales. They also favor treasures with a nautical theme; images of the sun; and mirrors, which they use to gaze at their own reflections and to redirect sunlight into their caves. Topaz dragons like to keep their lairs well lit and can spend endless hours watching the play of light upon their treasures. They sometimes obsessively arrange their hoards by minute gradations in color and set up mirrors around a hoard chamber to make the mass of treasure appear bigger. But whatever pride topaz dragons take in their hoard, they have little desire to show it off, so even those rare creatures who maintain cordial relationships with a topaz dragon are unlikely to ever see the dragon's treasures.

Topaz Dragon Art Objects:

d8Object
1An ornate statue of a sea serpent that plays ocean sounds when its gemstone eyes are pressed
2A set of seven levered brass mirrors that can be adjusted to direct light in different directions
3A stained glass window depicting a golden city whose buildings are decorated with statues of dragons and other winged creatures
4A gold scrying bowl that shows random, constantly shifting views of the Elemental Chaos
5A 10-foot-tall statue of the dragon, carved out of a single massive yellow crystal (the dragon thinks it's flattering, except for the tail)
6A large, shallow dish filled with water on which floats a set of delicate wooden ships; speaking different command words creates waves and whirlpools in the bowl
7A large spherical gold chandelier that gives off sunlight and is surrounded by an intricate and interlocking set of glass bands engraved in an unknown language
8A set of topaz-inlaid gold claw rings engraved with the names of bronze dragons the topaz dragon has killed

Spells

fabricate, bane, control water, create or destroy water

Other data

description

Decay and despair are bound up in the nature of topaz dragons, thanks to the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal beings and their creations are ultimately doomed to death and decomposition, and the dragons' demeanor is typically morbid and curmudgeonly as a result.

Gleaming Gold: Upon hatching, topaz dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color. Their bodies are wider at the haunches, tapering in a wedge shape toward the head, and their wings are shaped to propel them through both air and water. A topaz dragon's psionic power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon's back, dancing and shifting with the dragon's mood.

Embodiment of Decay: While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new creation and growth, much as a forest fire clears dead wood, replenishes the soil, and allows the forest to regrow even healthier than before. To this end, topaz dragons use their power to reduce crumbling structures and diseased plants to dust, clearing the way for new growth and construction. Despite being competent swimmers and making their lairs on seacoasts and in brackish marshes, topaz dragons hate the water. Unfortunately, their favorite food is giant squid, so these dragons have ample opportunity to complain bitterly about being wet after diving deep into the ocean in search of prey. Topaz dragons often come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature protectors who don't understand the dragons' proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.

Entropic Hoards: Topaz dragons prize information on destruction and creation, whether abstract or dedicated to practical applications. They are fascinated by magic that creates objects from nothing, animates Undead, destroys matter, or manipulates negative energy. And they are particularly intrigued by Undead, sometimes keeping them in their hoards as curious.

Creating a Topaz Dragon: Use the Topaz Dragon Personality Traits and Topaz Dragon Ideals tables to inspire your portrayal of distinctive topaz dragon characters.

Topaz Dragon Personality Traits:

d8Trait
1I seek no company other than my own, for no one else can compete with me.
2If my offspring can't care for themselves, I'm not sure they're worthy of my attention.
3The sea is beautiful and I love gazing upon it, but I abhor being wet.
4Why should I risk damaging my splendid physique when I can fight with the power of my mind?
5I am predictable only in my unpredictability.
6It takes true artistry to maintain a warm, desert-like dwelling under the water.
7I soothe myself to sleep by imagining the perfect insults for bronze dragons; while I wait to meet one, I hone them on other creatures.
8I secretly enjoy conversing with lesser beings, although I usually do so only to find their weaknesses.

Topaz Dragon Ideals:

d6Ideal
1Solitude. My own company obviates the need for others in my life, whether they are dragons or lesser creatures. (Any)
2Change. Consistency is stagnation. (Chaotic)
3Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5Wonder. Though I don't wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6Code of Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)

Topaz Dragon Adventures: The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.

Topaz Dragon Adventure Hooks:

d8Adventure Hook
1A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a single topaz dragon scale on the deck.
2A topaz dragon has claimed a stretch of coastline and ordered the residents of a seaside town to vacate the area or suffer the dragon's wrath.
3A fishery that specializes in a type of eel favored by a local topaz dragon is "haunted," and shipments of the eel vanish every time the ghost appears.
4Legends claim that a gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5A topaz dragon is injured and stranded far from the sea, but the dragon is too proud to ask for help getting home.
6A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching one treasure hunter who escaped the dragon's clutches.
7A topaz dragon has developed a taste for merfolk, and the merfolk community near the dragon's lair is desperate for help.
8A topaz dragon is intent on destroying the homes of all intelligent creatures in the dragon's territory, and desperate locals seek to find out what's behind the dragon's wrath.

Connected Creatures: Topaz dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own kind. Moreover, their unpredictability means that even if a creature proves itself useful to a topaz dragon, it shouldn't count on being safe from the dragon the next time they meet. Topaz dragons rarely go out of their way to fight other creatures, however, with the exception of bronze dragons, for whom they bear an inexplicably intense hatred.

Young Topaz Dragon Connections:

d6Connected Creatures
1A young topaz dragon engages in repeated aerial battles with a young gynosphinx to determine territory. Both of them are secretly starting to enjoy the bouts.
2A young topaz dragon found and ate a dead sahuagin on the beach, unwittingly incurring the wrath of the sahuagin's community.
3A flock of harpies enjoy taunting a young topaz dragon who has moved into their territory. The dragon adds a feather to a necklace for each harpy slain.
4A curious water elemental supplies a young topaz dragon with aquatic delicacies so as to learn more about the dragon.
5A young topaz dragon continually attempts to steal eggs from a roc nest, despite having nearly been killed by the roc parents multiple times.
6A clan of winged kobolds consider a young topaz dragon their monarch, despite the dragon's complete lack of interest and growing annoyance toward them.