Air Elemental Myrmidon
Mordenkainen Presents: Monsters of the Multiverse p. 122,
- Size
- Medium
- Type
- elemental
- Alignment
- typically neutral
- AC
- 18 (plate armor)
- Hit Points
- 117 (18d8+36)
- Speed
- walk 30 ft., fly 30 ft. (hover)
- Resistances
- lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
- Immunities
- poison
- Condition Immunities
- paralyzed, petrified, poisoned, prone
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Auran, one language of its creator's choice
- Challenge
- 7
- Lineage
- Elemental
STR
18
+4
DEX
14
+2
CON
14
+2
INT
9
−1
WIS
10
+0
CHA
10
+0
Traits
Proficiency Bonus
+3
Actions
Multiattack
The myrmidon makes three Flail attacks.
Flail
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) force damage.
Lightning Strike (Recharge 6)
The myrmidon makes one Flail attack. On a hit, the target takes an extra 18 (4d8) lightning damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the myrmidon's next turn.
recharge
D6