Alagarthas

The Wild Beyond the Witchlight p. 144

Size
Medium
Type
humanoid (elf)
Alignment
chaotic good
AC
10 (unarmored)
Hit Points
52 (8d8+16)
Speed
walk 30 ft.
Saving Throws
Con +4, Wis +2
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Elvish
Challenge
3
STR
16
+3
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
11
+0
CHA
15
+2

Traits

Proficiency Bonus

+2

Brave

Alagarthas has advantage on saving throws against being frightened.

Fey Ancestry

Alagarthas has advantage on saving throws against being charmed, and magic can't put him to sleep.

Actions

Multiattack

Alagarthas makes two melee attacks.

Unarmed Strike

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.

Leadership (Recharges after a Short or Long Rest)

For 1 minute, Alagarthas can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand him. A creature can benefit from only one Leadership die at a time. This effect ends if Alagarthas is incapacitated.

recharge

SHORT

Other data

description