Alagarthas
The Wild Beyond the Witchlight p. 144
- Size
- Medium
- Type
- humanoid (elf)
- Alignment
- chaotic good
- AC
- 10 (unarmored)
- Hit Points
- 52 (8d8+16)
- Speed
- walk 30 ft.
- Saving Throws
- Con +4, Wis +2
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common, Elvish
- Challenge
- 3
STR
16
+3
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
11
+0
CHA
15
+2
Traits
Proficiency Bonus
+2
Brave
Alagarthas has advantage on saving throws against being frightened.
Fey Ancestry
Alagarthas has advantage on saving throws against being charmed, and magic can't put him to sleep.
Actions
Multiattack
Alagarthas makes two melee attacks.
Unarmed Strike
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.
Leadership (Recharges after a Short or Long Rest)
For 1 minute, Alagarthas can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand him. A creature can benefit from only one Leadership die at a time. This effect ends if Alagarthas is incapacitated.
recharge
SHORT