Alliumite

Creature Codex (3pp) p. 13

Size
Small
Type
plant
Alignment
chaotic neutral
AC
14
Hit Points
18 (4d6+4)
Speed
walk 30 ft., burrow 20 ft.
Skills
Perception +3, Stealth +6, Survival +3
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Sylvan
Challenge
1/4
Environment
farmland, grassland
STR
6
−2
DEX
18
+4
CON
12
+1
INT
7
−2
WIS
12
+1
CHA
9
−1

Traits

Plant Camouflage

The alliumite has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.

Tearful Stench

Each creature other than an alliumite within 5 feet of the alliumite when it takes damage must succeed on a DC 13 Constitution saving throw or be blinded until the start of the creature's next turn. On a successful saving throw, the creature is immune to the Tearful Stench of all alliumites for 1 minute.

Actions

Thorn Dart

Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Grass Blade

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Other data

description