Alseid

Mythic Odysseys of Theros p. 235

Size
Medium
Type
fey
Alignment
chaotic good
AC
15 (natural armor)
Hit Points
22 (4d8+4)
Speed
walk 30 ft.
Skills
Persuasion +6
Resistances
radiant
Immunities
poison
Condition Immunities
charmed, frightened, poisoned
Passive Perception
12
Languages
Common, Sylvan
Challenge
1
STR
15
+2
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
14
+2
CHA
18
+4

Traits

Hide in Plain Sight

The alseid has advantage on Dexterity (Stealth) checks made to hide while it is in grassland.

Magic Resistance

The alseid has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

The alseid's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:

  • 3/day each: cure wounds, charm person, sleep
  • 1/day each: calm emotions, lesser restoration, plant growth

Actions

Multiattack

The alseid makes two radiant touch attacks.

Radiant Touch

Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) radiant damage.

Spells

cure wounds, charm person, sleep, calm emotions, lesser restoration, plant growth

Other data

description

Touched with the golden light of the sun, alseids inhabit meadows, plains, and lands of cultivated natural beauty. Many live in closer proximity to human civilization than other nymphs. Farmers are grateful for the presence of alseids on their lands and often leave them offerings of mead, honey, flowers, and dates in return for protecting their flocks and making their crops more abundant.

Nymphs: Divine servants that inhabit unspoiled corners of the world, nymphs protect places of natural power and infuse their surroundings with the magic of Nyx. Some are benevolent and aid those who live off the land, while others embody violent aspects of nature. In either case, nymphs generally avoid other sapient creatures, preferring to mind the cycles of nature, the daily interplay of wild animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature might employ nymphs as messengers, guardians, or scouts.

Immortal Nature: A nymph doesn't require food, drink, or sleep.