Amphiptere
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- beast
- Alignment
- unaligned
- AC
- 15 (natural armor)
- Hit Points
- 60 (8d8+24)
- Speed
- walk 20 ft., climb 20 ft., fly 60 ft., swim 20 ft.
- Skills
- Perception +5
- Senses
- blindsight 10 ft.
- Passive Perception
- 15
- Languages
- -
- Challenge
- 3
STR
11
+0
DEX
18
+4
CON
17
+3
INT
2
−4
WIS
16
+3
CHA
6
−2
Traits
Flyby
The amphiptere doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Swarming
Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn't incapacitated.
Actions
Multiattack
The amphiptere makes one bite attack and one stinger attack.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.
Stinger
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must make a successful DC 13 Constitution saving throw or be poisoned for 1 hour.