Anacreda
Chains of Asmodeus p. 146
- Size
- Large
- Type
- fey
- Alignment
- neutral evil
- AC
- 19 (natural armor)
- Hit Points
- 253 (22d10+132)
- Speed
- walk 40 ft., fly 40 ft.
- Saving Throws
- Con +12, Cha +10
- Skills
- Deception +10, Perception +9
- Immunities
- cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
- Senses
- darkvision 120 ft., truesight 10 ft.
- Passive Perception
- 19
- Languages
- Common, Giant, Infernal, Sylvan
- Challenge
- 17
Traits
Proficiency Bonus
+6
Actions
Multiattack
Anacreda makes two Claw attacks. She can replace one of the attacks with a Crushing Hug attack.
Claw
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Crushing Hug
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 51 (8d10 + 7) bludgeoning damage, and if the target is a Large or smaller creature, Anacreda grabs it with both arms. The target has the grappled condition (escape DC 18). Until the grapple ends, the target takes 73 (12d10 + 7) necrotic damage at the start of each of Anacreda's turns. Anacreda can't make attacks while grappling a creature in this way.
Spinewall
Anacreda causes a 50-foot-long, 5-foot-wide row of bones to pierce the earth at a point within 120 feet of her. She chooses the direction of the line. The bones rise 10 feet into the air and form a solid wall. A 5-foot section of bone has an AC of 20 and 10 hit points.
Shattering Shriek (1/Day)
Anacreda shrieks loud enough to shatter stone and bone alike. Each creature within a 50-foot-radius sphere centered on Anacreda must make aDC 18 Constitution saving throw. A creature takes 55 (10d10) thunder damage on a failed save, or half as much damageon a successful one. Unworked stone, exposed bone, andsimilar materials in the radius are shattered and turned intodifficult terrain.
recharge
1/DAY