Annis Hag
Mordenkainen Presents: Monsters of the Multiverse p. 47,
- Size
- Large
- Type
- fey
- Alignment
- typically chaotic evil
- AC
- 17 (natural armor)
- Hit Points
- 90 (12d10+24)
- Speed
- walk 40 ft.
- Saving Throws
- Con +5
- Skills
- Deception +5, Perception +5
- Resistances
- cold
- Senses
- darkvision 60 ft.
- Passive Perception
- 15
- Languages
- Common, Giant, Sylvan
- Challenge
- 6
- Lineage
- Hag
Traits
Proficiency Bonus
+3
Actions
Multiattack
The annis makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.
Crushing Hug
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 36 (9d6 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature.
Until the grapple ends, the target takes 36 (9d6 + 5) bludgeoning damage at the start of each of the hag's turns. The hag can't make attacks while grappling a creature in this way.
Spellcasting
The hag casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):
- 3/day each: disguise self (including the form of a Medium Humanoid), Fog cloud
Spells
disguise self, fog cloud