Apprentice Wizard
Volo's Guide to Monsters p. 209,
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 10
- Hit Points
- 9 (2d8)
- Speed
- walk 30 ft.
- Skills
- Arcana +4, History +4
- Passive Perception
- 10
- Languages
- any one language (usually Common)
- Challenge
- 1/4
- Lineage
- Wizard
- Environment
- urban
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0
Traits
Spellcasting
The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
- Cantrips (at will): fire bolt, mending, prestidigitation
- 1st level (2 slots): burning hands, disguise self, shield
Actions
Dagger
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Spells
fire bolt, mending, prestidigitation, burning hands, disguise self, shield
Spell Slots
0,2
Other data
description
Apprentices are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work such as cooking and cleaning in exchange for education in the ways of magic.