Aquatic Beast Spirit
Obojima: Tales from the Tall Grass p. 258 (Third Party)
- Size
- Tiny
- Type
- spirit
- Alignment
- any alignment
- AC
- 12 (natural armor)
- Hit Points
- 27 (6d4+12)
- Speed
- walk 0 ft., flying 30 ft. (hover), swimming 40 ft.
- Skills
- Intimidation +1, Nature +1, Persuasion +1
- Senses
- Darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common, Torum
- Challenge
- 1/2
- Lineage
- Spirit
STR
12
+1
DEX
12
+1
CON
14
+2
INT
8
−1
WIS
10
+0
CHA
4
−3
Traits
Proficiency Bonus
+2
Aquatic Beast Spirit Forms
| d8 | Aquatic Beast Spirit Form |
|---|---|
| 1 | Angler Fish |
| 2 | Crab |
| 3 | Eel |
| 4 | Jellyfish |
| 5 | Octopus |
| 6 | Sea Horse |
| 7 | Sea Slug |
| 8 | Sea Turtle |
Actions
Bite, Pinch, or Sting
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Bubble Lift (1/Day)
The spirit casts the Bubble Lift spell, using Wisdom as its spellcasting ability.
recharge
1/DAY
Spells
Bubble Lift (Third Party)
Other data
description
Aquatic beast spirits are among the most fascinating spirits to behold. Even far beyond the shore, these sea spirits are found swimming through the air as though sky was simply a part of the vast ocean that surrounds the island. The table below has a list of examples of forms an aquatic beast spirit might take. Feel free to create your own.
Aquatic Beast Spirit Forms:
| d8 | Aquatic Beast Spirit Form |
|---|---|
| 1 | Angler Fish |
| 2 | Crab |
| 3 | Eel |
| 4 | Jellyfish |
| 5 | Octopus |
| 6 | Sea Horse |
| 7 | Sea Slug |
| 8 | Sea Turtle |