Archer

Volo's Guide to Monsters p. 210,

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
16 (studded leather armor)
Hit Points
75 (10d8+30)
Speed
walk 30 ft.
Skills
Acrobatics +6, Perception +5
Passive Perception
15
Languages
any one language (usually Common)
Challenge
3
Environment
forest, urban
STR
11
+0
DEX
18
+4
CON
16
+3
INT
11
+0
WIS
13
+1
CHA
10
+0

Traits

Archer's Eye (3/Day)

As a bonus action, the archer can add 1d10 to its next attack or damage roll with a longbow or shortbow.

recharge

3/DAY

Actions

Multiattack

The archer makes two attacks with its longbow.

Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Longbow

Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Other data

description

Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards.