Archer
Volo's Guide to Monsters p. 210,
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- 16 (studded leather armor)
- Hit Points
- 75 (10d8+30)
- Speed
- walk 30 ft.
- Skills
- Acrobatics +6, Perception +5
- Passive Perception
- 15
- Languages
- any one language (usually Common)
- Challenge
- 3
- Environment
- forest, urban
STR
11
+0
DEX
18
+4
CON
16
+3
INT
11
+0
WIS
13
+1
CHA
10
+0
Traits
Archer's Eye (3/Day)
As a bonus action, the archer can add 1d10 to its next attack or damage roll with a longbow or shortbow.
recharge
3/DAY
Actions
Multiattack
The archer makes two attacks with its longbow.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Longbow
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Other data
description
Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards.