Aren

Grim Hollow: Campaign Guide p. 224 (Third Party),

Size
Medium
Type
humanoid (male human thief)
Alignment
neutral
AC
12
Hit Points
27 (6d8)
Speed
walk 30 ft.
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
Passive Perception
16
Languages
any two languages
Challenge
1
Lineage
Spy
STR
10
+0
DEX
15
+2
CON
10
+0
INT
12
+1
WIS
14
+2
CHA
16
+3

Traits

Cunning Action

On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn)

The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

recharge

1/TURN

Actions

Multiattack

The spy makes two melee attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Other data

description

Aren and his three underlings are members of the Ebon Syndicate (all four have the stats of a spy). They value coin above all else, and would gladly turn on one another for the right price. They pass their captivity by gambling and participating in other games of chance, and always wager to win, sometimes against their better judgement. Aren has a shabby appearance and coarse articulation, likely the result of being brought up in among thieves from a young age. Aren is lean and small statured from years of malnutrition, but is surprisingly nimble on his feet and an adept lockpick. He has lank brown hair and green eyes, and a tattoo of the Hawk Moth symbol on his chest. He is tanned from years of taking on odd jobs to pay his way through the cities of Etharis, and addresses others with a rough Common accent.

Spy: Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.