Art Elemental Mascot
Strixhaven: A Curriculum of Chaos p. 185
- Size
- Small
- Type
- elemental
- Alignment
- typically neutral
- AC
- 11
- Hit Points
- 18 (4d6+4)
- Speed
- walk 30 ft.
- Skills
- Performance +4
- Resistances
- cold, fire
- Immunities
- poison
- Condition Immunities
- poisoned
- Passive Perception
- 10
- Languages
- understands the languages of its creator but can't speak
- Challenge
- 1/4
- Lineage
- Elemental, Mascot
Traits
Proficiency Bonus
+2
Death Burst
When the elemental dies, it explodes in a burst of colored light. Each creature within 5 feet of the elemental must succeed on a DC 11 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Actions
Joyful Flare
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) fire damage.
Melancholic Bolt
Ranged Weapon Attack: +3 to hit, range 30 ft., one target. Hit: 6 (2d4 + 1) cold damage.
Captivating Artistry (1/Day)
The elemental targets one creature it can see within 30 feet of itself. The target must succeed on a DC 12 Charisma saving throw or be charmed for 1 minute. The charmed target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
recharge
1/DAY