Ash Zombie

Phandelver and Below: The Shattered Obelisk p. 53

Size
Medium
Type
undead
Alignment
neutral evil
AC
8
Hit Points
22 (3d8+9)
Speed
walk 20 ft.
Saving Throws
Wis +0
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
8
Languages
understands all languages it spoke in life but can't speak
Challenge
1/4
Lineage
Zombie
STR
13
+1
DEX
6
−2
CON
16
+3
INT
3
−4
WIS
6
−2
CHA
5
−3

Traits

Proficiency Bonus

+2

Ash Cloud

When the zombie dies, it leaves a cloud of ash that lasts for 5 minutes but does not obscure vision.

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Other data

description