Ash Zombie
Phandelver and Below: The Shattered Obelisk p. 53
- Size
- Medium
- Type
- undead
- Alignment
- neutral evil
- AC
- 8
- Hit Points
- 22 (3d8+9)
- Speed
- walk 20 ft.
- Saving Throws
- Wis +0
- Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- understands all languages it spoke in life but can't speak
- Challenge
- 1/4
- Lineage
- Zombie
STR
13
+1
DEX
6
−2
CON
16
+3
INT
3
−4
WIS
6
−2
CHA
5
−3
Traits
Proficiency Bonus
+2
Ash Cloud
When the zombie dies, it leaves a cloud of ash that lasts for 5 minutes but does not obscure vision.
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.