Ashari Stoneguard

Tal'Dorei Campaign Setting: Reborn p. 229 (Third Party)

Size
Medium
Type
humanoid (any)
AC
15 (granite half plate)
Hit Points
152 (16d8+80)
Speed
walk 30 ft.
Saving Throws
Str +7, Con +8, Wis +5
Skills
Athletics +7, Intimidation +2
Condition Immunities
petrified
Senses
tremorsense 30 ft.
Passive Perception
12
Languages
Common, Druidic, Terran
Challenge
7
Lineage
Ashari
STR
18
+4
DEX
10
+0
CON
20
+5
INT
10
+0
WIS
14
+2
CHA
9
−1

Traits

Proficiency Bonus

+3

Spellcasting

The stoneguard is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, resistance
  • 1st level (4 slots): goodberry, speak with animals, thunderwave
  • 2nd level (2 slots): hold person, spike growth

Actions

Multiattack

The stoneguard makes three granite maul attacks.

Granite Maul

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the attack hits, the stoneguard can also immediately cast thunderwave as a bonus action. This casting uses a spell slot but requires no components.

Reactions

Sentinel

When a creature within 5 feet of the stoneguard attacks a target other than the stoneguard, the stoneguard can make one attack against that creature.

Skin to Stone

When the stoneguard is attacked, it gains resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the attacker's turn.

Spells

druidcraft, resistance, goodberry, speak with animals, thunderwave, hold person, spike growth

Spell Slots

0,4,2

Other data

description