Ashen Animated Armor
Keys from the Golden Vault p. 157
- Size
- Medium
- Type
- elemental
- Alignment
- lawful evil
- AC
- 18 (natural armor)
- Hit Points
- 33 (6d8+6)
- Speed
- walk 25 ft.
- Immunities
- fire, poison, psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 6
- Challenge
- 1
- Lineage
- Animated Object
STR
14
+2
DEX
11
+0
CON
13
+1
INT
1
−5
WIS
3
−4
CHA
1
−5
Traits
Proficiency Bonus
+2
Antimagic Susceptibility
The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Ashen Creature
When the armor drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
False Appearance
While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack
The armor makes two melee attacks.
Slam
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.