Ashen Animated Armor

Keys from the Golden Vault p. 157

Size
Medium
Type
elemental
Alignment
lawful evil
AC
18 (natural armor)
Hit Points
33 (6d8+6)
Speed
walk 25 ft.
Immunities
fire, poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
6
Challenge
1
Lineage
Animated Object
STR
14
+2
DEX
11
+0
CON
13
+1
INT
1
−5
WIS
3
−4
CHA
1
−5

Traits

Proficiency Bonus

+2

Antimagic Susceptibility

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Ashen Creature

When the armor drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.

False Appearance

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Other data

description